Hover Racing

About the game

Hover Racing was created by a small team of university students led by designer Tomokazu Sato and primary composer Hiroaki Ohmori between April and November of 1997, a concise but polished clone of futuristic racing games like F-Zero X and Wipeout. The core gameplay consists of 3 Grand Prix with 3 tracks each, as well your usual practice and time attack modes.

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Details

Genres
Racing
Game Modes
Single player
Player Perspective
Third person
Platforms and release dates

PS1

1997
Game Engines
Net Yaroze
Developer/Publisher
Tomokazu Sato
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Description

Hover Racing was created by a small team of university students led by designer Tomokazu Sato and primary composer Hiroaki Ohmori between April and November of 1997, a concise but polished clone of futuristic racing games like F-Zero X and Wipeout. The core gameplay consists of 3 Grand Prix with 3 tracks each, as well your usual practice and time attack modes.

Details

Genres
Racing
Game Modes
Single player
Player Perspective
Third person
Platforms and release dates

PS1

1997
Game Engines
Net Yaroze
Developer/Publisher
Tomokazu Sato