Virtua Cop

About the game

Players assume the role of police officers in a first-person perspective and use a light gun to shoot criminals and advance through the game, with penalties for shooting civilians. The players could also shoot powerups that grants him a weapon or a life. The weapon is lost if the player is hit, but not if he shoots a civilian. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in both House of the Dead and Time Crisis, instead of the two dimensional sprites that were popular for previous games in the same genre. It is also notable for being one of the first games to allow the player to shoot through glass. Its name derived from this graphical style, which was previously used in Virtua Fighter, Virtua Striker and Virtua Racing.

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Details

Genres
Shooter
Game Modes
Single player • Split screen
Player Perspective
First person
Platforms and release dates

Arcade

1994-11-01

Saturn

1995-12-08

PC

1997

PS2

2002
Developers
Sega AM2
Publishers
Sega
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Description

Players assume the role of police officers in a first-person perspective and use a light gun to shoot criminals and advance through the game, with penalties for shooting civilians. The players could also shoot powerups that grants him a weapon or a life. The weapon is lost if the player is hit, but not if he shoots a civilian. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in both House of the Dead and Time Crisis, instead of the two dimensional sprites that were popular for previous games in the same genre. It is also notable for being one of the first games to allow the player to shoot through glass. Its name derived from this graphical style, which was previously used in Virtua Fighter, Virtua Striker and Virtua Racing.

Details

Genres
Shooter
Game Modes
Single player • Split screen
Player Perspective
First person
Platforms and release dates

Arcade

1994-11-01

Saturn

1995-12-08

PC

1997

PS2

2002
Developers
Sega AM2
Publishers
Sega