Gaiflame

About the game

Mecha strategy game developed by Masaya in 1987. Gaiflame is a turn-based strategy game from Masaya that was released on a number of Japanese home computers, as well as the PC Engine. No version of the game was ever released outside of Japan. The player moves around mecha and jet units around a world map, trying to conquer as much territory from the forces of darkness as possible in order to repel them. When two opposing sets of troops occupy the same area, the game switches to a hexagonal grid where the two forces clash. When units meet in combat, the game uses animated cutaways demonstrating the exchange of damage. Gaiflame is considered a precursor to Masaya's Langrisser series, along with Gaia no Monshou and Elthlead.

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Details

Genres
RPG • Turn-Based Strategy
Game Modes
Single player
Platforms and release dates

PC-9800 Series • PC-8800 Series

1987-12-16

x1

1988

turbografx16

1990-01-26

Wii

2007-09-11
Developers
Masaya
Publishers
Hudson Soft
Developer/Publisher
NCS
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Description

Mecha strategy game developed by Masaya in 1987. Gaiflame is a turn-based strategy game from Masaya that was released on a number of Japanese home computers, as well as the PC Engine. No version of the game was ever released outside of Japan. The player moves around mecha and jet units around a world map, trying to conquer as much territory from the forces of darkness as possible in order to repel them. When two opposing sets of troops occupy the same area, the game switches to a hexagonal grid where the two forces clash. When units meet in combat, the game uses animated cutaways demonstrating the exchange of damage. Gaiflame is considered a precursor to Masaya's Langrisser series, along with Gaia no Monshou and Elthlead.

Details

Genres
RPG • Turn-Based Strategy
Game Modes
Single player
Platforms and release dates

PC-9800 Series • PC-8800 Series

1987-12-16

x1

1988

turbografx16

1990-01-26

Wii

2007-09-11
Developers
Masaya
Publishers
Hudson Soft
Developer/Publisher
NCS