Hatris

About the game

Hatris is a puzzle video game developed by Alexey Pajitnov, creator of famous video game Tetris. In Hatris, the falling blocks of Tetris are replaced by falling hats which are top hats, cowboy hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are dropped down from a conveyor belt two at a time and must be stacked on one of six mannequin heads. Once five hats of the same kind have been stacked on top of each other, they fall down onto another conveyor belt below and are shipped out of the factory, rewarding the player with a cash bonus (the game keeps track of score as money, not simply points). Once you ship out enough hats out of the shop, you go up a level to the next shop. The higher shop number you get to, the more types of hats start appearing to make it more difficult for you to accomplish your task. The game ends when one of your stacks of hats reaches the top of the screen.

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Time to beat

6 h 1 minAverage completion time
4 h 59 minMain
6 h 21 minMain + Sides

Trailers

Details

Genres
Puzzle
Platforms and release dates

Arcade

1990-04-01

turbografx16

1991-05-24

PC-9800 Series

1991-10-18

NES

Developers
Alexey Pajitnov
Publishers
Micro Cabin • Video System • Bullet-Proof Software
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Images

Other games Alexey Pajitnov

Game creators

Description

Hatris is a puzzle video game developed by Alexey Pajitnov, creator of famous video game Tetris. In Hatris, the falling blocks of Tetris are replaced by falling hats which are top hats, cowboy hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are dropped down from a conveyor belt two at a time and must be stacked on one of six mannequin heads. Once five hats of the same kind have been stacked on top of each other, they fall down onto another conveyor belt below and are shipped out of the factory, rewarding the player with a cash bonus (the game keeps track of score as money, not simply points). Once you ship out enough hats out of the shop, you go up a level to the next shop. The higher shop number you get to, the more types of hats start appearing to make it more difficult for you to accomplish your task. The game ends when one of your stacks of hats reaches the top of the screen.

Details

Genres
Puzzle
Platforms and release dates

Arcade

1990-04-01

turbografx16

1991-05-24

PC-9800 Series

1991-10-18

NES

Developers
Alexey Pajitnov
Publishers
Micro Cabin • Video System • Bullet-Proof Software