Cross The World

About the game

"I guess it's another open-world survival craft RPG, how is it different this time?" Ever thought of an open-world game where stuff in the background never disappears into thin air, or map chunks don’t freeze with everything in them—NPCs, trees, animals, etc.—until the player walks nearby? How about an open world where nature and the environment constantly progress with the flow of time into the future, with weather, temperature, and seasons shaping the world as they go, and whatever changes you or the world have made are persistent throughout the entirety of the game world? For example, the fruits you harvested from a tree would rot and eventually disappear even after you’ve moved away from the area, and the trees would change shape with the seasons and bear fruit again the following year. Cross The World started as a very ambitious project, an answer to that itch I’ve always felt as a gamer who wanted a game just like that.

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Genres
RPG • Simulator • Strategy • Adventure • Indie
Game Modes
Single player • Multiplayer • Co-operative
Player Perspective
Third person
Platforms and release dates

Linux • PC • Mac

2025-06-02
Game Engines
DragonRuby
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Description

"I guess it's another open-world survival craft RPG, how is it different this time?" Ever thought of an open-world game where stuff in the background never disappears into thin air, or map chunks don’t freeze with everything in them—NPCs, trees, animals, etc.—until the player walks nearby? How about an open world where nature and the environment constantly progress with the flow of time into the future, with weather, temperature, and seasons shaping the world as they go, and whatever changes you or the world have made are persistent throughout the entirety of the game world? For example, the fruits you harvested from a tree would rot and eventually disappear even after you’ve moved away from the area, and the trees would change shape with the seasons and bear fruit again the following year. Cross The World started as a very ambitious project, an answer to that itch I’ve always felt as a gamer who wanted a game just like that.

Explore, gather, craft, fight, and survive the fantasy world with persistent world simulation as an adventurer party. Every part of the world is persistently calculated, environment interacts and changes over time with season and progress. Play alone or play with your friends in multiplayer!

Details

Genres
RPG • Simulator • Strategy • Adventure • Indie
Game Modes
Single player • Multiplayer • Co-operative
Player Perspective
Third person
Platforms and release dates

Linux • PC • Mac

2025-06-02
Game Engines
DragonRuby