Granite Noir

About the game

Granite Noir: The Social Experiment is a first-person experimental game where YOU literally create the game for others. Enter a dark room. Wait 2 hours as a timer counts down to 00:00:00. Before you stands a black granite monolith inscribed with the wishes of previous players. When the timer reaches zero, make ONE wish. ONE permanent addition to the game. Your wish will be implemented by the developers and engraved on the monolith forever. THE RULES: - One wish per player, for life - Every wish is implemented - no refusals, no exceptions - Implementation time: hours to months depending on complexity - Your wish shapes the experience for thousands who follow At launch, the game is nearly empty: a dark room, a monolith, a timer, echoing footsteps. The game builds itself through players' cumulative wishes. This isn't Early Access. This is a finished social experiment that evolves indefinitely. Will you collaborate with the community? Subvert expectations? Create chaos? The choice (and its permanent consequences) are yours. "You're not buying a complete game. You're buying the power to CREATE the game for others."

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Genres
Simulator • Adventure • Indie
Game Modes
Single player
Player Perspective
First person
Platforms and release dates

Linux • PC • Mac

2026-01-16
Developer/Publisher
Black Potion
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Description

Granite Noir: The Social Experiment is a first-person experimental game where YOU literally create the game for others. Enter a dark room. Wait 2 hours as a timer counts down to 00:00:00. Before you stands a black granite monolith inscribed with the wishes of previous players. When the timer reaches zero, make ONE wish. ONE permanent addition to the game. Your wish will be implemented by the developers and engraved on the monolith forever. THE RULES: - One wish per player, for life - Every wish is implemented - no refusals, no exceptions - Implementation time: hours to months depending on complexity - Your wish shapes the experience for thousands who follow At launch, the game is nearly empty: a dark room, a monolith, a timer, echoing footsteps. The game builds itself through players' cumulative wishes. This isn't Early Access. This is a finished social experiment that evolves indefinitely. Will you collaborate with the community? Subvert expectations? Create chaos? The choice (and its permanent consequences) are yours. "You're not buying a complete game. You're buying the power to CREATE the game for others."

Details

Genres
Simulator • Adventure • Indie
Game Modes
Single player
Player Perspective
First person
Platforms and release dates

Linux • PC • Mac

2026-01-16
Developer/Publisher
Black Potion