Heroes of Might and Magic: A Strategic Quest

About the game

Heroes of Might and Magic tells the story of Lord Morglin Ironfist, who is forced to flee his homeland through a magical portal, because his cousin, Ragnar, had usurped the throne after his uncle, Ragnar's father, killed Ironfist's father, the legitimate owner of the throne. He finds himself along with his few followers in a strange and uncharted land, called Enroth. The land is unruled but contested by Ironfist and three other warlords: the barbarian Lord Slayer, the sorceress Queen Lamanda, and the warlock Lord Alamar. In the canonical storyline, Lord Ironfist defeats his three opponents and founds a new kingdom in Enroth. It is possible for the player to lead the other factions to victory, however this is not reflected in the following games of the Heroes of Might and Magic series.

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Details

Genres
RPG • Strategy • Turn-Based Strategy
Game Modes
Single player • Multiplayer
Player Perspective
Bird view / Isometric • Side view
Platforms and release dates

DOS

1995

Mac

1996-09-04

PC

1996
Developers
New World Computing
Publishers
The 3DO Company • Ubi Soft Entertainment
Developer/Publisher
New World Computing
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Ratings

75
IGDB1 rating

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Description

Heroes of Might and Magic tells the story of Lord Morglin Ironfist, who is forced to flee his homeland through a magical portal, because his cousin, Ragnar, had usurped the throne after his uncle, Ragnar's father, killed Ironfist's father, the legitimate owner of the throne. He finds himself along with his few followers in a strange and uncharted land, called Enroth. The land is unruled but contested by Ironfist and three other warlords: the barbarian Lord Slayer, the sorceress Queen Lamanda, and the warlock Lord Alamar. In the canonical storyline, Lord Ironfist defeats his three opponents and founds a new kingdom in Enroth. It is possible for the player to lead the other factions to victory, however this is not reflected in the following games of the Heroes of Might and Magic series.

Heroes of Might and Magic: A Strategic Quest is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing's Might and Magic series of role-playing video games, the success of Heroes of Might and Magic led to a number of sequels. In 1996, NWC released an updated version of the game, ported to Windows 95. This new version included a map editor, random map generator, CD audio, and new scenarios. As a bonus, King's Bounty was also included on the CD.

Details

Genres
RPG • Strategy • Turn-Based Strategy
Game Modes
Single player • Multiplayer
Player Perspective
Bird view / Isometric • Side view
Platforms and release dates

DOS

1995

Mac

1996-09-04

PC

1996
Developers
New World Computing
Publishers
The 3DO Company • Ubi Soft Entertainment
Developer/Publisher
New World Computing