Catch Flex

About the game

Catch Flex is a full-body dance rhythm game played in front of a single camera, with no VR headset, no gamepad and no wearables. The camera sees your whole body, your moves are the input, and even the menus are gesture-controlled. Tracking runs locally on the device, or on a phone running the free Catch Flex: Controller app, which sends only movement data over the local network and never uploads video. Six kinds of move make up a chart. Slash blocks in the direction of the arrow, catch rings with a hand or a foot, kick the balls or knock them back, stomp floor markers on the beat, ride slide trails to the end, and dodge obstacles by ducking, leaning or stepping over. Vol. 1 holds ten hand-charted original tracks from 96 to 150 BPM, house, electro and techno, all charted within reach of a real body with no jumping needed. An optional no-fail mode lets you move through a whole song without chasing a score. Beyond the solo run there is local split-screen Versus for two players, global leaderboards and ten achievements. Custom levels are made in Catch Flex Editor, a free browser editor, and loaded into the game over Wi-Fi. The game also reads charts saved in other common level formats.

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Genres
Music • Sport • Indie • Arcade
Game Modes
Single player • Multiplayer • Split screen
Player Perspective
Third person
Platforms and release dates

Android

2026-08-09

PC

2026-08-29

iOS

2026-09-01

PS5

2026-09-02
Game Engines
Unity
Developer/Publisher
Vilegacy
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Description

Catch Flex is a full-body dance rhythm game played in front of a single camera, with no VR headset, no gamepad and no wearables. The camera sees your whole body, your moves are the input, and even the menus are gesture-controlled. Tracking runs locally on the device, or on a phone running the free Catch Flex: Controller app, which sends only movement data over the local network and never uploads video. Six kinds of move make up a chart. Slash blocks in the direction of the arrow, catch rings with a hand or a foot, kick the balls or knock them back, stomp floor markers on the beat, ride slide trails to the end, and dodge obstacles by ducking, leaning or stepping over. Vol. 1 holds ten hand-charted original tracks from 96 to 150 BPM, house, electro and techno, all charted within reach of a real body with no jumping needed. An optional no-fail mode lets you move through a whole song without chasing a score. Beyond the solo run there is local split-screen Versus for two players, global leaderboards and ten achievements. Custom levels are made in Catch Flex Editor, a free browser editor, and loaded into the game over Wi-Fi. The game also reads charts saved in other common level formats.

Details

Genres
Music • Sport • Indie • Arcade
Game Modes
Single player • Multiplayer • Split screen
Player Perspective
Third person
Platforms and release dates

Android

2026-08-09

PC

2026-08-29

iOS

2026-09-01

PS5

2026-09-02
Game Engines
Unity
Developer/Publisher
Vilegacy