Bionics: We Will Evolve

About the game

You are Jonas Schmidt, a private investigator who finds himself trapped in the home of a professor whose brilliance has turned to madness. What begins as a routine investigation into disappearances becomes a fight for survival when the professor captures you, forcing you to help him keep his nightmarish experiments running. Professor Albert von Wittgenstein, once a luminary in anatomy and robotics, has lost his grip on reality. His obsession with reviving his wife has led him to horrific experiments, merging human flesh with machines in a cold, scientific process. His subjects—once people—now roam the house, driven mad by pain and drugs, attacking anything they see. The horror of this place isn’t some far-off fantasy; it’s grounded in a future that feels disturbingly possible. Gameplay revolves around exploration, item collection, and problem solving as you evade the professor’s monstrous creations. There is no combat—only your wits and the tools you can find. The deeper you go, the more you uncover the professor’s tragic backstory and the true nature of his work through your exploration.

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Genres
Puzzle • RPG • Adventure • Indie
Game Modes
Single player
Player Perspective
First person
Platforms and release dates

PC

Game Engines
Unreal Engine 5
Developer/Publisher
TYLOBIX
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Description

You are Jonas Schmidt, a private investigator who finds himself trapped in the home of a professor whose brilliance has turned to madness. What begins as a routine investigation into disappearances becomes a fight for survival when the professor captures you, forcing you to help him keep his nightmarish experiments running. Professor Albert von Wittgenstein, once a luminary in anatomy and robotics, has lost his grip on reality. His obsession with reviving his wife has led him to horrific experiments, merging human flesh with machines in a cold, scientific process. His subjects—once people—now roam the house, driven mad by pain and drugs, attacking anything they see. The horror of this place isn’t some far-off fantasy; it’s grounded in a future that feels disturbingly possible. Gameplay revolves around exploration, item collection, and problem solving as you evade the professor’s monstrous creations. There is no combat—only your wits and the tools you can find. The deeper you go, the more you uncover the professor’s tragic backstory and the true nature of his work through your exploration.

Take the role of Jonas Schmidt, a private investigator trapped in a deranged professor's house. Uncover the grim secrets of human experiments and grotesque machinery, all while solving puzzles and avoiding monstrous creations. Can you escape before you become the next test subject?

Details

Genres
Puzzle • RPG • Adventure • Indie
Game Modes
Single player
Player Perspective
First person
Platforms and release dates

PC

Game Engines
Unreal Engine 5
Developer/Publisher
TYLOBIX