Age of Empires

About the game

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.

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Time to beat

30 h 1 minAverage completion time
21 h 51 minMain
33 h 28 minMain + Sides
49 h 30 minCompletionist

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Details

Genres
Strategy
Game Modes
Single player • Multiplayer
Player Perspective
Bird view / Isometric
Platforms and release dates

PC

1997-10-23

Mac

1999-07-01
Developers
Ensemble Studios
Publishers
Microsoft • MacSoft Games
Other companies
MacSoft Games
Game Engines
Genie Engine
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Other games Ensemble Studios

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Description

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.

Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.

Details

Genres
Strategy
Game Modes
Single player • Multiplayer
Player Perspective
Bird view / Isometric
Platforms and release dates

PC

1997-10-23

Mac

1999-07-01
Developers
Ensemble Studios
Publishers
Microsoft • MacSoft Games
Other companies
MacSoft Games
Game Engines
Genie Engine