Drift Mine Satellite

About the game

A maintenance text adventure about a person living underground in a limestone mine and their work maintaining the local communication network that has sprung up there. Stemming from a (real!) visit to a decommissioned limestone mine that is now used to house RVs and boats over the winter (and a subsequent phone notification, under several hundred feet of rock, that the space station was visible overhead), Drift Mine Satellite imagines what a post-apocalyptic community life might look like among sleeping vacation vehicles. It is a utopian apocalypse fantasy, a forever-camping world narrowed to linear miles of RVs parked under a mountain, the people who live in them, and the systems that interconnect them, both social and material. The game was commissioned for Solar Protocol, a network of solar powered servers that connects from whatever server is in the most sunshine. It is programmed for the browser, with low-energy use and computational power front of mind. The entire story is told via spatialized text - no images, no libraries, just divs and textboxes and basic javascript.

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Details

Genres
Point-and-click • Puzzle • Adventure • Indie
Game Modes
Single player
Player Perspective
Text
Platforms and release dates

browser

2023-06-20
Developers
Everest Pipkin
Game Engines
Custom HTML5, JavaScript, CSS
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Description

A maintenance text adventure about a person living underground in a limestone mine and their work maintaining the local communication network that has sprung up there. Stemming from a (real!) visit to a decommissioned limestone mine that is now used to house RVs and boats over the winter (and a subsequent phone notification, under several hundred feet of rock, that the space station was visible overhead), Drift Mine Satellite imagines what a post-apocalyptic community life might look like among sleeping vacation vehicles. It is a utopian apocalypse fantasy, a forever-camping world narrowed to linear miles of RVs parked under a mountain, the people who live in them, and the systems that interconnect them, both social and material. The game was commissioned for Solar Protocol, a network of solar powered servers that connects from whatever server is in the most sunshine. It is programmed for the browser, with low-energy use and computational power front of mind. The entire story is told via spatialized text - no images, no libraries, just divs and textboxes and basic javascript.

Details

Genres
Point-and-click • Puzzle • Adventure • Indie
Game Modes
Single player
Player Perspective
Text
Platforms and release dates

browser

2023-06-20
Developers
Everest Pipkin
Game Engines
Custom HTML5, JavaScript, CSS