
Resident Evil 2
About the game
The GameBoy Advance version of Resident Evil 2 was a tech demo created in 2003 by Raylight Studios, an Italian company to pitch their Blue Roses engine. By this point in time Capcom had lost interest in the viability of GameBoy ports, and the pitch was rejected.
Details
- Genres
- Shooter
- Game Modes
- Single player
- Player Perspective
- Third person
- Platforms and release dates
-
GBA
2003 - Developers
- Raylight Studios