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About the game

In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.

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Details

Genres
Shooter • Simulator • Adventure
Game Modes
Single player • Multiplayer
Player Perspective
First person
Platforms and release dates

Linux • PC • Mac

Developers
Markus 'Notch' Persson
Developer/Publisher
Mojang Studios
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Description

In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.

In a parallel universe where the space race never ended, space travel was gaining popularity amongst corporations and rich individuals.

Details

Genres
Shooter • Simulator • Adventure
Game Modes
Single player • Multiplayer
Player Perspective
First person
Platforms and release dates

Linux • PC • Mac

Developers
Markus 'Notch' Persson
Developer/Publisher
Mojang Studios