Gunship

About the game

Gunship depicts one of the Western world's finest attack helicopters: The AH-64A Apache. This simulation recreates the weapons, flight systems, and performance of the real machine. The player controls an arsenal that includes laser-guided Hellfire missiles, a 30mm cannon controlled by helmet gunsights, clusters of bombardment rockets--even air-to-air missiles for duels with enemy helicopters. The game starts with flight training at a base in the United States. Tutorials teach the player to handle the copter; once the controls and flying skills are mastered, there are escalating challenges and hundreds of missions in any one of four regions of the world, including Southeast Asia, Central America, the Middle East, and the Soviet Union and its Warsaw Pact allies in Western Europe.

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Details

Genres
Simulator
Game Modes
Single player
Player Perspective
First person
Platforms and release dates

C64 • Atari-ST

1986

DOS

1987-09-01

ZXS • ACPC

1987

PC-9800 Series

1989-05-02

Amiga • MSX2

1989

PC-8800 Series

1990-07-13

FM Towns

1990-08-01

Sharp X68000

1990-08-23
Publishers
U.S. Gold
Developer/Publisher
MicroProse Software, Inc.
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Description

Gunship depicts one of the Western world's finest attack helicopters: The AH-64A Apache. This simulation recreates the weapons, flight systems, and performance of the real machine. The player controls an arsenal that includes laser-guided Hellfire missiles, a 30mm cannon controlled by helmet gunsights, clusters of bombardment rockets--even air-to-air missiles for duels with enemy helicopters. The game starts with flight training at a base in the United States. Tutorials teach the player to handle the copter; once the controls and flying skills are mastered, there are escalating challenges and hundreds of missions in any one of four regions of the world, including Southeast Asia, Central America, the Middle East, and the Soviet Union and its Warsaw Pact allies in Western Europe.

After selection of region, style, and enemies, the pilot is assigned a primary mission and a secondary mission. These could include such objectives as "Destroy enemy headquarters" or "Support friendly troops" (i.e. destroy targets near friendly forces). The latter would be an easier mission, because the battle would be fought closer to friendly lines.

Details

Genres
Simulator
Game Modes
Single player
Player Perspective
First person
Platforms and release dates

C64 • Atari-ST

1986

DOS

1987-09-01

ZXS • ACPC

1987

PC-9800 Series

1989-05-02

Amiga • MSX2

1989

PC-8800 Series

1990-07-13

FM Towns

1990-08-01

Sharp X68000

1990-08-23
Publishers
U.S. Gold
Developer/Publisher
MicroProse Software, Inc.