The year is 2008. Citywide blackouts ... stock exchange sabotage … electronic hijacking of national defense systems ... this is information warfare. To prevent these attacks, operatives must infiltrate deep into hostile territory and aggressively collect critical intelligence, closer than ever to enemy soldiers.
Details
- Genres
- Shooter • Tactical
- Game Modes
- Single player • Multiplayer • Co-operative
- Player Perspective
- First person • Third person
- Platforms and release dates
-
XBOX • PC • PS2
2005-04-01
NGC
2005-04-14
- Developers
- Ubisoft Montreal
- Publishers
- Ubisoft Entertainment
- Other companies
- Ubisoft Milan
- Game Engines
- Unreal Engine 2.5