Overview
You play using either an overhead or isometric view. To complete each level the avatar has to destroy all bombs on a level. Bombs come in different sizes and it is only possible to ignite the smallest kind without dying. The bombs have to be set off using a chain reaction to prevent the avatar being killed in the explosion.
Details
- Genres
- Strategy
- Game Modes
- Single player
- Player Perspective
- Bird view / Isometric
- Platforms and release dates
-
SFAM
1990-12-01
SNES
1992-08-01
- Publishers
- Kemco