Thing-in-Itself

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Thing-in-Itself is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter. Thing-in-Itself is not a game in a traditional sense - it doesn't have win or lose conditions and doesn't present challenge to the player.

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Detalles

Géneros
Simulador • Aventura • Indie
Modos de juego
Un jugador
Perspectiva del jugador
Primera persona
Plataformas y fechas de lanzamiento

PC

5/1/2017
Motores de juego
Unity
Desarrollador/Distribuidor
Party for Introverts
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Descripción

Thing-in-Itself is an interactive short story about the struggles of understanding another human being. Using Immanuel Kant's concept as a framework, it leads the player through stages of a relationship, exploring how perceptions may clash and surroundings can alter. Thing-in-Itself is not a game in a traditional sense - it doesn't have win or lose conditions and doesn't present challenge to the player.

Detalles

Géneros
Simulador • Aventura • Indie
Modos de juego
Un jugador
Perspectiva del jugador
Primera persona
Plataformas y fechas de lanzamiento

PC

5/1/2017
Motores de juego
Unity
Desarrollador/Distribuidor
Party for Introverts