RollerCoaster Tycoon

關於遊戲

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

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通關時間

77小時 11分鐘平均通關時間
59小時 22分鐘主線
76小時 47分鐘主線 + 支線
160小時 32分鐘全要素完成

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詳情

類型
模擬 • 策略
遊戲模式
單人模式
玩家視角
鳥瞰/等距視角
平台與發行日期

PC

1999-04-12

XBOX

2003-03-25
開發商
Frontier Developments • Chris Sawyer Productions
發行商
Hasbro Interactive • MicroProse Software, Inc. • Atari, Inc.
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評分

83
IGDB2 筆評分

取得方式

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簡介

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

詳情

類型
模擬 • 策略
遊戲模式
單人模式
玩家視角
鳥瞰/等距視角
平台與發行日期

PC

1999-04-12

XBOX

2003-03-25
開發商
Frontier Developments • Chris Sawyer Productions
發行商
Hasbro Interactive • MicroProse Software, Inc. • Atari, Inc.