Wing Commander

Про гру

The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.

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Трейлери

Деталі

Жанри
Шутер • Симулятор
Режими гри
Одиночна гра
Перспектива гравця
Від першої особи
Платформи та дати виходу

FM Towns

01.12.1992

Amiga

1992

Amiga CD32

01.06.1993

SFAM

23.07.1993

DOS

01.10.1993

Sega CD

25.03.1994

SNES

01.09.1994

Mac

01.08.1995

PC

30.11.1996
Видавці
GameTap Entertainment • Fujitsu Interactive • Sega Entertainment • Mindscape, Inc. • ASCII Corporation • Mindscape • Ocean Software
Інші компанії
Mindscape • Bits Laboratory • CSK Research Institute • Game Arts
Ігрові рушії
Origin FX
Розробник/видавець
Origin Systems
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Опис

The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.

Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".

Деталі

Жанри
Шутер • Симулятор
Режими гри
Одиночна гра
Перспектива гравця
Від першої особи
Платформи та дати виходу

FM Towns

01.12.1992

Amiga

1992

Amiga CD32

01.06.1993

SFAM

23.07.1993

DOS

01.10.1993

Sega CD

25.03.1994

SNES

01.09.1994

Mac

01.08.1995

PC

30.11.1996
Видавці
GameTap Entertainment • Fujitsu Interactive • Sega Entertainment • Mindscape, Inc. • ASCII Corporation • Mindscape • Ocean Software
Інші компанії
Mindscape • Bits Laboratory • CSK Research Institute • Game Arts
Ігрові рушії
Origin FX
Розробник/видавець
Origin Systems