Super Street Fighter II Turbo

Oyun hakkında

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.

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Detaylar

Türler
Dövüş
Oyun modları
Tek oyunculu • Çok oyunculu
Oyuncu bakış açısı
Yandan görünüm
Platformlar ve çıkış tarihleri

Arcade

05.04.1994

3DO

23.11.1994

DOS

02.06.1995

Amiga

1995

Amiga CD32

1996
Yayıncılar
Matsushita Electric Industrial • GameTek, Inc.
Diğer şirketler
Human Soft • Eurocom Developments
Oyun motorları
CP System II (CPS-2)
Geliştirici/Yayıncı
Capcom
Tümünü Göster

Görseller

Diğer oyunlar Capcom

Benzer oyunlar

Etkinlikler

Açıklama

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.

Detaylar

Türler
Dövüş
Oyun modları
Tek oyunculu • Çok oyunculu
Oyuncu bakış açısı
Yandan görünüm
Platformlar ve çıkış tarihleri

Arcade

05.04.1994

3DO

23.11.1994

DOS

02.06.1995

Amiga

1995

Amiga CD32

1996
Yayıncılar
Matsushita Electric Industrial • GameTek, Inc.
Diğer şirketler
Human Soft • Eurocom Developments
Oyun motorları
CP System II (CPS-2)
Geliştirici/Yayıncı
Capcom