Age of Empires

Oyun hakkında

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.

Tüm açıklamayı göster

Tamamlama süresi

30 sa 1 dkOrtalama bitirme süresi
21 sa 51 dkAna hikâye
33 sa 28 dkAna + yan görevler
49 sa 30 dkYüzde 100

Fragmanlar

Detaylar

Türler
Strateji
Oyun modları
Tek oyunculu • Çok oyunculu
Oyuncu bakış açısı
Kuşbakışı / izometrik
Platformlar ve çıkış tarihleri

PC

23.10.1997

Mac

01.07.1999
Geliştiriciler
Ensemble Studios
Yayıncılar
Microsoft • MacSoft Games
Diğer şirketler
MacSoft Games
Oyun motorları
Genie Engine
Tümünü Göster

Puanlar

83
Metacritic9 değerlendirme

Görseller

Diğer oyunlar Ensemble Studios

Oyunun yaratıcıları

Benzer oyunlar

Açıklama

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.

Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.

Detaylar

Türler
Strateji
Oyun modları
Tek oyunculu • Çok oyunculu
Oyuncu bakış açısı
Kuşbakışı / izometrik
Platformlar ve çıkış tarihleri

PC

23.10.1997

Mac

01.07.1999
Geliştiriciler
Ensemble Studios
Yayıncılar
Microsoft • MacSoft Games
Diğer şirketler
MacSoft Games
Oyun motorları
Genie Engine