Jet Moto 3

O igri

Jet Moto 3 was released exclusively for the PlayStation video game console in 1999. It was the only Jet Moto title released by developer Pacific Coast Power & Light and publisher 989 Studios. It has been released only in North America. Gameplay in the Jet Moto series differs from traditional racing games. players instead control hoverbikes which sit close to the ground and can be ridden over land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a variant of the traditional road course, but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the centre. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.

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Čas do zaključka

8 h 41 minPovprečen čas zaključka
8 h 41 minGlavna zgodba

Podrobnosti

Zvrsti
Dirkaška • Šport
Načini igre
En igralec • Več igralcev
Perspektiva igralca
Pogled iz prve osebe • Pogled iz tretje osebe
Platforme in datumi izida

PS1

31.08.1999
Razvijalci
Pacific Coast Power & Light
Izdajatelji
989 Studios
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Opis

Jet Moto 3 was released exclusively for the PlayStation video game console in 1999. It was the only Jet Moto title released by developer Pacific Coast Power & Light and publisher 989 Studios. It has been released only in North America. Gameplay in the Jet Moto series differs from traditional racing games. players instead control hoverbikes which sit close to the ground and can be ridden over land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a variant of the traditional road course, but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the centre. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.

Podrobnosti

Zvrsti
Dirkaška • Šport
Načini igre
En igralec • Več igralcev
Perspektiva igralca
Pogled iz prve osebe • Pogled iz tretje osebe
Platforme in datumi izida

PS1

31.08.1999
Razvijalci
Pacific Coast Power & Light
Izdajatelji
989 Studios