Shining Force

Об игре

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent Darksol, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. Opposing the Shining Force are foes such as Kane and King Ramladu, who were both corrupted by Darksol. Eventually Max forges the legendary Chaos Breaker, and uses it to reach the Castle of the Ancients, where Darksol plans to resurrect Dark Dragon.

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Время прохождения

22 ч 50 минСреднее время прохождения
22 ч 5 минСюжет
22 ч 57 минСюжет + побочные задания
26 ч 54 мин100% прохождение

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Подробности

Жанры
RPG • Стратегия • Пошаговая стратегия
Режимы
Одиночная игра
Перспектива игрока
Вид сверху
Платформы и даты выхода

Genesis/MegaDrive

20.03.1992

Wii

03.08.2007

iOS

29.07.2010

Linux • PC • Mac

26.01.2011
Разработчики
Camelot Software Planning • Climax Entertainment
Издатели
Sega
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Оценки

84
Metacritic4 оценки

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Описание

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent Darksol, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. Opposing the Shining Force are foes such as Kane and King Ramladu, who were both corrupted by Darksol. Eventually Max forges the legendary Chaos Breaker, and uses it to reach the Castle of the Ancients, where Darksol plans to resurrect Dark Dragon.

Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side.

Подробности

Жанры
RPG • Стратегия • Пошаговая стратегия
Режимы
Одиночная игра
Перспектива игрока
Вид сверху
Платформы и даты выхода

Genesis/MegaDrive

20.03.1992

Wii

03.08.2007

iOS

29.07.2010

Linux • PC • Mac

26.01.2011
Разработчики
Camelot Software Planning • Climax Entertainment
Издатели
Sega