Inside

Over het spel

In a hostile, dystopian world, a young boy flees through a forest pursued by masked guards with flashlights, vehicles, and attack dogs. Escaping the patrols, he crosses into farmland overrun by parasitic worms and rampaging animals, then reaches a seemingly abandoned city where lines of zombie-like people are moved through mind control. Using a mind-control helmet, the boy manipulates these drone-like figures to press deeper into a vast underground facility of flooded chambers and laboratories, where scientists conduct disturbing underwater experiments on human bodies. An underwater creature attaches a device to the boy, allowing him to breathe beneath the surface as he pushes further into the complex, drawn toward something at its center.

Toon de volledige beschrijving

Speelduur

4 u 1 minGemiddelde speeltijd om uit te spelen
3 u 34 minHoofdstory
4 u 2 minHoofd + zijmissies
4 u 41 minVolledige voltooiing

Trailers

Details

Genres
Platform • Puzzel • Avontuur • Indie
Spelmodi
Eén speler
Spelerperspectief
Zijaanzicht
Platformen en releasedata

XONE

29-06-2016

PC

07-07-2016

PS4

24-11-2016

iOS

14-12-2017

Switch

28-06-2018

Mac

26-06-2020
Game-engines
Unity
Ontwikkelaar/Uitgever
Playdead
Alles weergeven

Beoordelingen

93
Metacritic87 beoordelingen
91
OpenCritic169 beoordelingen
92
IGDB39 beoordelingen

Waar te vinden

Afbeeldingen

Andere games Playdead

Makers van de game

Vergelijkbare spellen

Evenementen

Beschrijving

In a hostile, dystopian world, a young boy flees through a forest pursued by masked guards with flashlights, vehicles, and attack dogs. Escaping the patrols, he crosses into farmland overrun by parasitic worms and rampaging animals, then reaches a seemingly abandoned city where lines of zombie-like people are moved through mind control. Using a mind-control helmet, the boy manipulates these drone-like figures to press deeper into a vast underground facility of flooded chambers and laboratories, where scientists conduct disturbing underwater experiments on human bodies. An underwater creature attaches a device to the boy, allowing him to breathe beneath the surface as he pushes further into the complex, drawn toward something at its center.

Inside is a puzzle-platformer developed by Playdead, presented in a 2.5D side-scrolling format with a dark, predominantly monochromatic visual style. The player controls an unnamed boy navigating a dystopian environment, solving environmental puzzles, avoiding hostile guards and creatures, and using a mind-control device to manipulate bodies in order to progress. The game features no dialogue or HUD, relying on visual and audio cues to guide the player through its increasingly surreal and dangerous settings.

Details

Genres
Platform • Puzzel • Avontuur • Indie
Spelmodi
Eén speler
Spelerperspectief
Zijaanzicht
Platformen en releasedata

XONE

29-06-2016

PC

07-07-2016

PS4

24-11-2016

iOS

14-12-2017

Switch

28-06-2018

Mac

26-06-2020
Game-engines
Unity
Ontwikkelaar/Uitgever
Playdead