Mio: Memories in Orbit

Over het spel

The story takes place aboard the Vessel, a spaceship that originally set out to guide humans, known as travelers, to a new planet. After the travelers died, the ship became inhabited and run entirely by robots. The travelers whose minds were preserved through a process called embedding are growing weak as the Heart, the presence that gives life to the ship's robotic inhabitants, decays and causes the machines to falter. Playing as the robot Mio, the player explores the Vessel in an effort to restore the Heart and carry out the ship's original mission.

Toon de volledige beschrijving

Speelduur

20 u 58 minGemiddelde speeltijd om uit te spelen
15 u 15 minHoofdstory
21 u 35 minHoofd + zijmissies
27 u 40 minVolledige voltooiing

Trailers

Details

Genres
Platform • Avontuur • Indie • Arcade
Spelmodi
Eén speler
Spelerperspectief
Zijaanzicht
Platformen en releasedata

Series X|S • Switch 2 • PC • PS5 • Switch

20-01-2026

PS4 • XONE

Ontwikkelaars
Douze Dixièmes
Uitgevers
Focus Entertainment
Game-engines
Proprietary Engine
Alles weergeven

Beoordelingen

83
Metacritic49 beoordelingen
83
OpenCritic112 beoordelingen
85
IGDB2 beoordelingen

Waar te vinden

Afbeeldingen

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Beschrijving

The story takes place aboard the Vessel, a spaceship that originally set out to guide humans, known as travelers, to a new planet. After the travelers died, the ship became inhabited and run entirely by robots. The travelers whose minds were preserved through a process called embedding are growing weak as the Heart, the presence that gives life to the ship's robotic inhabitants, decays and causes the machines to falter. Playing as the robot Mio, the player explores the Vessel in an effort to restore the Heart and carry out the ship's original mission.

MIO: Memories in Orbit is a 2.5D side-scrolling metroidvania platformer. Players control a robot named Mio who explores a vast spaceship called the Vessel, gaining new abilities such as wall climbing, dodging, grappling, and gliding while fighting machines that have gone rogue. Combat emphasizes aerial fighting, and players can equip modifiers that adjust their abilities at the cost of modifier slots. Currency called Nacre is used to purchase upgrades and is lost on death, and fast-travel devices serve as save points across the ship.

Details

Genres
Platform • Avontuur • Indie • Arcade
Spelmodi
Eén speler
Spelerperspectief
Zijaanzicht
Platformen en releasedata

Series X|S • Switch 2 • PC • PS5 • Switch

20-01-2026

PS4 • XONE

Ontwikkelaars
Douze Dixièmes
Uitgevers
Focus Entertainment
Game-engines
Proprietary Engine