RollerCoaster Tycoon

Over het spel

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

Toon de volledige beschrijving

Speelduur

77 u 11 minGemiddelde speeltijd om uit te spelen
59 u 22 minHoofdstory
76 u 47 minHoofd + zijmissies
160 u 32 minVolledige voltooiing

Trailers

Details

Genres
Simulator • Strategie
Spelmodi
Eén speler
Spelerperspectief
Vogelperspectief / isometrisch
Platformen en releasedata

PC

12-04-1999

XBOX

25-03-2003
Ontwikkelaars
Frontier Developments • Chris Sawyer Productions
Uitgevers
Hasbro Interactive • MicroProse Software, Inc. • Atari, Inc.
Alles weergeven

Beoordelingen

83
IGDB2 beoordelingen

Waar te vinden

Afbeeldingen

Andere games Frontier Developments

Makers van de game

Vergelijkbare spellen

Beschrijving

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

Details

Genres
Simulator • Strategie
Spelmodi
Eén speler
Spelerperspectief
Vogelperspectief / isometrisch
Platformen en releasedata

PC

12-04-1999

XBOX

25-03-2003
Ontwikkelaars
Frontier Developments • Chris Sawyer Productions
Uitgevers
Hasbro Interactive • MicroProse Software, Inc. • Atari, Inc.