Cool Spot
Žaidimo intro

In each level the player must rescue other cool spots, who look exactly alike, from cages at the end of that level, which is not necessarily the point at the far right of the level map. In order to do so, the player is required to collect a certain number of "spots" that would change (usually increase) as the game progressed. "Spots" were placed across the level in large quantities, and were the game's substitute for items such as the coins in Super Mario Bros
SFAM
1993-12-10Genesis/MegaDrive
1994-02-18SNES
1994-02-24DOS
1994-08-02Amiga
1994