Tomb Raider II

Apie žaidimą

The story begins one year after the events of Tomb Raider Unfinished Business. Lara Croft returns to discover the secret of the Dagger of Xian, a legendary weapon that was used by Chinese emperors to command their armies. It is said that a person can turn into a dragon by piercing his own heart with this dagger. When one of the emperors used it for that purpose, Tibetan monks manage to withdraw the dagger from his heart and return it to its resting place on the Great Wall. While investigating the legend, the archaeologist Lara Croft finds out that a powerful Venetian crime lord is hunting for the dagger, and must do everything in her power to prevent him from obtaining it.

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Detalės

Žanrai
Šaudyklė • Platforminis • Dėlionė • Nuotykių
Žaidimo režimai
Vieno žaidėjo režimas
Žaidėjo perspektyva
Trečiojo asmens vaizdas
Platformos ir išleidimo datos

Mac

1998

PS1

1998-01-22

PC

1998-02-25

PS3 • PSP

2011-09-07
Kūrėjai
Core Design
Leidėjai
Eidos Interactive
Rodyti visus

Kur rasti

Paveikslėliai

Kiti žaidimai Core Design

Panašūs žaidimai

Aprašymas

The story begins one year after the events of Tomb Raider Unfinished Business. Lara Croft returns to discover the secret of the Dagger of Xian, a legendary weapon that was used by Chinese emperors to command their armies. It is said that a person can turn into a dragon by piercing his own heart with this dagger. When one of the emperors used it for that purpose, Tibetan monks manage to withdraw the dagger from his heart and return it to its resting place on the Great Wall. While investigating the legend, the archaeologist Lara Croft finds out that a powerful Venetian crime lord is hunting for the dagger, and must do everything in her power to prevent him from obtaining it.

Tomb Raider II is the second game of the Tomb Raider games series. It is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game.

Detalės

Žanrai
Šaudyklė • Platforminis • Dėlionė • Nuotykių
Žaidimo režimai
Vieno žaidėjo režimas
Žaidėjo perspektyva
Trečiojo asmens vaizdas
Platformos ir išleidimo datos

Mac

1998

PS1

1998-01-22

PC

1998-02-25

PS3 • PSP

2011-09-07
Kūrėjai
Core Design
Leidėjai
Eidos Interactive