The Legend of Zelda: Majora's Mask

게임 정보

After the events of The Legend of Zelda: Ocarina of Time, Link departs on his horse Epona in the Lost Woods and is assaulted by an imp named Skull Kid who dons a mysterious mask, accompanied by the fairies Tael and Tatl. Skull Kid turns Link into a small plant-like creature known as Deku Scrub and takes away his horse and his magical ocarina. Shortly afterward, Tatl joins Link and agrees to help him revert to his native form. A meeting with a wandering mask salesman reveals that the Skull Kid is wearing Majora's Mask, an ancient item used in hexing rituals, which calls forth a menacing moon hovering over the land of Termina. Link has exactly three days to find a way to prevent this from happening.

전체 설명 보기

완료 시간

29시간 37분평균 클리어 시간
21시간 26분메인 스토리
30시간 43분메인 + 사이드
32시간 46분완전 공략
1분협동 플레이

예고편

세부 정보

장르
퍼즐 • 어드벤처
게임 모드
싱글 플레이
플레이어 시점
3인칭 시점
플랫폼 및 출시일

N64

2002

Wii

2009-05-18

WiiU

2016-11-24

64DD

개발사
Nintendo EAD Software Development Group No.3
퍼블리셔
Nintendo • Gradiente
게임 엔진
Super Mario 64 Engine
모두 보기

평점

90
IGDB

찾을 수 있는 곳

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다른 게임 Nintendo EAD Software Development Group No.3

게임 제작진

유사한 게임

이벤트

설명

After the events of The Legend of Zelda: Ocarina of Time, Link departs on his horse Epona in the Lost Woods and is assaulted by an imp named Skull Kid who dons a mysterious mask, accompanied by the fairies Tael and Tatl. Skull Kid turns Link into a small plant-like creature known as Deku Scrub and takes away his horse and his magical ocarina. Shortly afterward, Tatl joins Link and agrees to help him revert to his native form. A meeting with a wandering mask salesman reveals that the Skull Kid is wearing Majora's Mask, an ancient item used in hexing rituals, which calls forth a menacing moon hovering over the land of Termina. Link has exactly three days to find a way to prevent this from happening.

The Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.

세부 정보

장르
퍼즐 • 어드벤처
게임 모드
싱글 플레이
플레이어 시점
3인칭 시점
플랫폼 및 출시일

N64

2002

Wii

2009-05-18

WiiU

2016-11-24

64DD

개발사
Nintendo EAD Software Development Group No.3
퍼블리셔
Nintendo • Gradiente
게임 엔진
Super Mario 64 Engine