The Binding of Isaac: Rebirth

ゲームについて

Isaac is a young child living with his deeply religious mother in a small house on a hill. One day, his mother hears what she believes to be the voice of God, telling her that Isaac has been corrupted by sin and must be saved. She strips him of his possessions, locks him in his room, and eventually receives a command to sacrifice her son as proof of her devotion. Facing death at his mother's hands, Isaac discovers a trap door in his bedroom floor and escapes into the basement below. There, he must fight his way through dark and twisted dungeons filled with monsters, with only his tears as a weapon, hoping to survive whatever lies deeper beneath.

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クリアまでの時間

125時間 28分平均クリア時間
5時間 37分メインストーリー
98時間 13分メイン+サイド
392時間 56分コンプリート
510時間 1分協力プレイ

トレーラー

詳細

ジャンル
シューティング • パズル • RPG • アドベンチャー • インディー • アーケード
ゲームモード
シングルプレイ • マルチプレイ • 協力プレイ
プレイヤー視点
俯瞰/アイソメトリック
プラットフォームと発売日

PS4 • Linux • PC • Mac • Vita

2014/11/04

XONE

2015/07/24

WiiU • New 3DS

2015/10/29

iOS

2017/01/10

3DS

開発会社
Edmund McMillen
ゲームエンジン
Custom Engine
開発/販売会社
Nicalis, Inc.
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評価

88
Metacritic15 件の評価
95
IGDB2 件の評価

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その他のゲーム Edmund McMillen

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説明

Isaac is a young child living with his deeply religious mother in a small house on a hill. One day, his mother hears what she believes to be the voice of God, telling her that Isaac has been corrupted by sin and must be saved. She strips him of his possessions, locks him in his room, and eventually receives a command to sacrifice her son as proof of her devotion. Facing death at his mother's hands, Isaac discovers a trap door in his bedroom floor and escapes into the basement below. There, he must fight his way through dark and twisted dungeons filled with monsters, with only his tears as a weapon, hoping to survive whatever lies deeper beneath.

A top-down roguelike action-adventure game and remake of the 2011 original, rebuilt from its Flash engine to enable expanded content and features. Players control Isaac through procedurally generated dungeon floors, using tears as projectiles to defeat monsters while collecting items that modify abilities and appearance in potentially powerful combinations. Runs end in permadeath, and each playthrough offers different layouts, items, and bosses. The game has received four expansions adding characters, floors, items, co-op multiplayer, modding support, and online play. Inspired by the biblical story of the same name and its designer's religious upbringing.

詳細

ジャンル
シューティング • パズル • RPG • アドベンチャー • インディー • アーケード
ゲームモード
シングルプレイ • マルチプレイ • 協力プレイ
プレイヤー視点
俯瞰/アイソメトリック
プラットフォームと発売日

PS4 • Linux • PC • Mac • Vita

2014/11/04

XONE

2015/07/24

WiiU • New 3DS

2015/10/29

iOS

2017/01/10

3DS

開発会社
Edmund McMillen
ゲームエンジン
Custom Engine
開発/販売会社
Nicalis, Inc.