Cookie Clicker

ゲームについて

Interpretatively, the closer you get to making more cookies than there are people to consume them, the more you turn the world into nothing but a race of sentient cookies, and aliens. The story can also be perceived as symbolism for corporations or monopolies getting carried-away, and forgetting all sense of their origins, or otherwise destroying their own foundations from within, when nothing but the next job/production is all that can be seen in life.

説明をすべて表示

クリアまでの時間

451時間 56分平均クリア時間
143時間 55分メインストーリー
363時間 9分メイン+サイド
797時間 47分コンプリート

トレーラー

詳細

ジャンル
ポイント&クリック • シミュレーション • 戦略 • インディー
ゲームモード
シングルプレイ
プレイヤー視点
テキスト
プラットフォームと発売日

browser

2013/08/10

Android

2020/10/05

PC

2021/09/01

Series X|S • PS4 • PS5 • XONE • Switch

2025/05/22

Linux • Mac

販売会社
Playsaurus
ゲームエンジン
ElectronJS • Cordova
開発/販売会社
Orteil
すべて表示

評価

85
IGDB1 件の評価

入手先

画像

その他のゲーム Orteil

ゲームのクリエイター

類似のゲーム

説明

Interpretatively, the closer you get to making more cookies than there are people to consume them, the more you turn the world into nothing but a race of sentient cookies, and aliens. The story can also be perceived as symbolism for corporations or monopolies getting carried-away, and forgetting all sense of their origins, or otherwise destroying their own foundations from within, when nothing but the next job/production is all that can be seen in life.

Cookie Clicker is a Javascript-based browser video game written by French programmer Julien Thiennot, better known as "Orteil". The point of the game is to bake cookies as fast as possible, to have a large number of cookies, and to have a lot of milk; notably, however, there is no true end to the gameplay. At the beginning of the game, the player bakes cookies solely by clicking on a giant cookie, gaining one cookie each time it is clicked. Once the player has enough cookies, they can use them to buy items that will bake more cookies automatically. The seemingly endless gameplay makes it a game that can last an indefinite amount of time.

詳細

ジャンル
ポイント&クリック • シミュレーション • 戦略 • インディー
ゲームモード
シングルプレイ
プレイヤー視点
テキスト
プラットフォームと発売日

browser

2013/08/10

Android

2020/10/05

PC

2021/09/01

Series X|S • PS4 • PS5 • XONE • Switch

2025/05/22

Linux • Mac

販売会社
Playsaurus
ゲームエンジン
ElectronJS • Cordova
開発/販売会社
Orteil