The Legend of Spyro: The Eternal Night

Informazioni sul gioco

The Legend of Spyro: The Eternal Night is a 3D action platformer which takes place right after the events at the end of The Legend of Spyro: A New Beginning. Players control Spyro as he searches for his friend Cynder. Initially, he has lost all of his different breath powers from the first game, but he gradually recovers the ability to breathe fire, ice, earth and electricity. New to this game is the ability for Spyro to slow down time using his newly-learned 'Dragon Time' ability. While the game has some basic puzzles involving pressing switches, the main focus is still around fighting. Spryo's primary attack is his headbutt, but he can also use his assorted breaths to defeat foes provided that he has enough magic power. He also earns blue gems from defeating foes which will allow him to level up his powers.

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Tempo di completamento

7 h 10 minTempo medio di completamento
5 h 59 minStoria principale
8 h 37 minStoria + secondarie
9 hCompletista

Trailer

Dettagli

Generi
Platform • Avventura
Modalità di gioco
Giocatore singolo
Prospettiva del giocatore
Visuale in terza persona
Piattaforme e date di uscita

PS2

02/10/2007

Wii

18/10/2007
Sviluppatori
Krome Studios
Editori
Sierra Entertainment
Altre aziende
Big Ant Studios
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Valutazioni

54
Metacritic18 valutazioni
65
IGDB2 valutazioni

Immagini

Altri giochi Krome Studios

Giochi simili

Descrizione

The Legend of Spyro: The Eternal Night is a 3D action platformer which takes place right after the events at the end of The Legend of Spyro: A New Beginning. Players control Spyro as he searches for his friend Cynder. Initially, he has lost all of his different breath powers from the first game, but he gradually recovers the ability to breathe fire, ice, earth and electricity. New to this game is the ability for Spyro to slow down time using his newly-learned 'Dragon Time' ability. While the game has some basic puzzles involving pressing switches, the main focus is still around fighting. Spryo's primary attack is his headbutt, but he can also use his assorted breaths to defeat foes provided that he has enough magic power. He also earns blue gems from defeating foes which will allow him to level up his powers.

Dettagli

Generi
Platform • Avventura
Modalità di gioco
Giocatore singolo
Prospettiva del giocatore
Visuale in terza persona
Piattaforme e date di uscita

PS2

02/10/2007

Wii

18/10/2007
Sviluppatori
Krome Studios
Editori
Sierra Entertainment
Altre aziende
Big Ant Studios