FTL: Faster Than Light

Tentang game

FTL: Faster Than Light casts the player as the captain of a spacecraft belonging to the Galactic Federation, which is losing a war against a hostile faction known as the Rebellion. The ship's crew has intercepted a data packet carrying information that could turn the conflict in the Federation's favor. Racing to deliver it, the crew must travel across several sectors of space toward Federation headquarters while a large rebel fleet pursues close behind. Along the way, the ship faces hostile vessels, hazards, and difficult choices, with survival depending on the captain's decisions.

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Waktu untuk tamat

25 j 46 mntWaktu rata-rata untuk menamatkan
12 j 8 mntCerita utama
32 j 14 mntUtama + sampingan
113 j 15 mntSelesai 100%

Trailer

Detail

Genre
RPG • Simulator • Strategi • Indie
Mode permainan
Pemain tunggal
Sudut pandang pemain
Tampilan udara / isometrik
Platform dan tanggal rilis

Linux • PC • Mac

14 September 2012

iOS

03 April 2014
Pengembang/Penerbit
Subset Games
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Penilaian

84
Metacritic42 penilaian
88
IGDB5 penilaian

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Deskripsi

FTL: Faster Than Light casts the player as the captain of a spacecraft belonging to the Galactic Federation, which is losing a war against a hostile faction known as the Rebellion. The ship's crew has intercepted a data packet carrying information that could turn the conflict in the Federation's favor. Racing to deliver it, the crew must travel across several sectors of space toward Federation headquarters while a large rebel fleet pursues close behind. Along the way, the ship faces hostile vessels, hazards, and difficult choices, with survival depending on the captain's decisions.

FTL: Faster Than Light is a single-player strategy game with roguelike design. The player commands a spaceship from a top-down view, managing systems such as weapons, engines, shields, and life support while recruiting crew and upgrading the vessel. The ship travels across procedurally generated sectors, jumping between beacons that present random events, stores, and enemy encounters. Combat plays out in real time with the option to pause and issue orders. Losing the ship or its crew ends the run and requires starting over, giving each playthrough a different layout and set of challenges.

Detail

Genre
RPG • Simulator • Strategi • Indie
Mode permainan
Pemain tunggal
Sudut pandang pemain
Tampilan udara / isometrik
Platform dan tanggal rilis

Linux • PC • Mac

14 September 2012

iOS

03 April 2014
Pengembang/Penerbit
Subset Games