Cool Spot
Intro du jeu

In each level the player must rescue other cool spots, who look exactly alike, from cages at the end of that level, which is not necessarily the point at the far right of the level map. In order to do so, the player is required to collect a certain number of "spots" that would change (usually increase) as the game progressed. "Spots" were placed across the level in large quantities, and were the game's substitute for items such as the coins in Super Mario Bros
SFAM
10/12/1993Genesis/MegaDrive
18/02/1994SNES
24/02/1994DOS
02/08/1994Amiga
1994