S.T.A.L.K.E.R. 2: Heart of Chornobyl

À propos du jeu

Yevhen "Skif" Martynenko, a veteran of the Ukrainian Marine Corps, has returned from a 3-year deployment in an unspecified conflict. He awakens to find his apartment has been destroyed by an anomaly that has mysteriously appeared outside of the Zone, leaving an unknown artifact in its wake. Looking to earn money for a new home, he is smuggled into the Zone by a scientist, Professor Hermann, along with a piece of technology called the 'Scanner' that creates local anomalies and can apparently "recharge" depleted artifacts. Venturing into the Zone, he finds his initial team he was to make contact with have been killed and sets out alone to use the Scanner in special coordinates where it works. On the third and successful attempt, he is interrupted by an investigation from soldiers of the faction called 'Ward', dedicated to controlling the Zone and stopping its expansion. The soldiers themselves are killed by an unknown third party, who steal Skif's belongings and knock him unconscious. Skif awakens and sets out to recover the Scanner and artifact, aided by a friendly loner named Richter. He finds himself on the trail of Solder, who sold him and the scientists the coordinates of where to place the Scanner, collaborating with either the local Stalkers or the Ward in the process. Following the trail, he is led to Scar, the protagonist of S.T.A.L.K.E.R.: Clear Sky, who leads an anarchistic faction called Spark that opposes the Ward and believes the Zone can be transformed into a utopian 'Shining Zone', as well as the Noontide faction, consisting of the formerly-brainwashed soldiers of the Monolith from previous games, who seek to make their own lives, having no memory of their pre-zone life or enslavement to the Monolith. They are divided between Strider, who aims to make the Zone a safer place, and Faust, who still preaches the original mindset of the Monolith.

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Durée de jeu

65 h 44 minTemps moyen pour finir
36 h 11 minScénario principal
71 h 13 minPrincipal + annexes
129 h 51 minComplétion totale

Bandes-annonces

Détails

Genres
Tir • RPG • Aventure
Modes de jeu
Solo
Perspective du joueur
Vue à la première personne
Plateformes et dates de sortie

Series X|S • PC

20/11/2024

PS5

20/11/2025
Moteurs de jeu
Unreal Engine 5
Développeur/Éditeur
GSC Game World
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Notes

73
Metacritic71 notes
75
OpenCritic133 notes
86
IGDB2 notes

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Description

Yevhen "Skif" Martynenko, a veteran of the Ukrainian Marine Corps, has returned from a 3-year deployment in an unspecified conflict. He awakens to find his apartment has been destroyed by an anomaly that has mysteriously appeared outside of the Zone, leaving an unknown artifact in its wake. Looking to earn money for a new home, he is smuggled into the Zone by a scientist, Professor Hermann, along with a piece of technology called the 'Scanner' that creates local anomalies and can apparently "recharge" depleted artifacts. Venturing into the Zone, he finds his initial team he was to make contact with have been killed and sets out alone to use the Scanner in special coordinates where it works. On the third and successful attempt, he is interrupted by an investigation from soldiers of the faction called 'Ward', dedicated to controlling the Zone and stopping its expansion. The soldiers themselves are killed by an unknown third party, who steal Skif's belongings and knock him unconscious. Skif awakens and sets out to recover the Scanner and artifact, aided by a friendly loner named Richter. He finds himself on the trail of Solder, who sold him and the scientists the coordinates of where to place the Scanner, collaborating with either the local Stalkers or the Ward in the process. Following the trail, he is led to Scar, the protagonist of S.T.A.L.K.E.R.: Clear Sky, who leads an anarchistic faction called Spark that opposes the Ward and believes the Zone can be transformed into a utopian 'Shining Zone', as well as the Noontide faction, consisting of the formerly-brainwashed soldiers of the Monolith from previous games, who seek to make their own lives, having no memory of their pre-zone life or enslavement to the Monolith. They are divided between Strider, who aims to make the Zone a safer place, and Faust, who still preaches the original mindset of the Monolith.

S.T.A.L.K.E.R. 2: Heart of Chornobyl is the unforgiving FPS survival adventure in a dark science-fiction open world. Scavenge for gear and resources, hunt for wonders, make hard decisions to survive and pave the path through the Chornobyl Anomalous Zone.

Détails

Genres
Tir • RPG • Aventure
Modes de jeu
Solo
Perspective du joueur
Vue à la première personne
Plateformes et dates de sortie

Series X|S • PC

20/11/2024

PS5

20/11/2025
Moteurs de jeu
Unreal Engine 5
Développeur/Éditeur
GSC Game World