Shining Force

Tietoja pelistä

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent Darksol, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. Opposing the Shining Force are foes such as Kane and King Ramladu, who were both corrupted by Darksol. Eventually Max forges the legendary Chaos Breaker, and uses it to reach the Castle of the Ancients, where Darksol plans to resurrect Dark Dragon.

Näytä koko kuvaus

Läpäisyaika

22 t 50 minKeskimääräinen läpipeluu-aika
22 t 5 minPääjuoni
22 t 57 minPää + sivutehtävät
26 t 54 minTäysin läpäisty

Trailerit

Lisätiedot

Genret
RPG • Strategia • Vuoropohjainen Strategia
Pelimuodot
Yksinpeli
Pelaajan näkökulma
Lintuperspektiivi / isometrinen
Alustat ja julkaisupäivät

Genesis/MegaDrive

20.3.1992

Wii

3.8.2007

iOS

29.7.2010

Linux • PC • Mac

26.1.2011
Kehittäjät
Camelot Software Planning • Climax Entertainment
Julkaisijat
Sega
Näytä kaikki

Arvostelut

84
Metacritic4 arvostelua

Mistä löytää

Kuvat

Muut pelit Camelot Software Planning

Samankaltaiset pelit

Kuvaus

The game opens in the Kingdom of Guardiana, in the land of Rune. The protagonist, Max, is sent on a mission to prevent Darksol, who commands the hordes of Runefaust, from opening the Shining Path and resurrecting Dark Dragon. Along the way, Max recruits a number of allies to join the Shining Force. Opposing the Shining Force are foes such as Kane and King Ramladu, who were both corrupted by Darksol. Eventually Max forges the legendary Chaos Breaker, and uses it to reach the Castle of the Ancients, where Darksol plans to resurrect Dark Dragon.

Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side.

Lisätiedot

Genret
RPG • Strategia • Vuoropohjainen Strategia
Pelimuodot
Yksinpeli
Pelaajan näkökulma
Lintuperspektiivi / isometrinen
Alustat ja julkaisupäivät

Genesis/MegaDrive

20.3.1992

Wii

3.8.2007

iOS

29.7.2010

Linux • PC • Mac

26.1.2011
Kehittäjät
Camelot Software Planning • Climax Entertainment
Julkaisijat
Sega