Transistor

Σχετικά με το παιχνίδι

Red, a popular singer in the city of Cloudbank, kneels by the body of a man who has been killed with a glowing greatsword called the Transistor. The attack, carried out by a group of high-ranking officials called the Camerata, took away her voice, sealing it inside the weapon. The sword also absorbed the man's consciousness, allowing him to speak to Red and guide her. As Red moves through the city in pursuit of the Camerata, a robotic force called the Process attacks Cloudbank indiscriminately, and it becomes apparent that the Camerata have lost control of it.

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Χρόνος ολοκλήρωσης

7 ώρ. 44 λεπ.Μέσος χρόνος ολοκλήρωσης
5 ώρ. 59 λεπ.Κύρια ιστορία
8 ώρ. 23 λεπ.Κύρια + παράπλευρες
15 ώρ. 45 λεπ.Πλήρης ολοκλήρωση

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Λεπτομέρειες

Είδη
RPG • Στρατηγική • Στρατηγική Βάσει Σειράς • Περιπέτειας • Indie
Λειτουργίες παιχνιδιού
Μονός παίκτης
Οπτική παίκτη
Θέα από ψηλά / ισομετρική
Πλατφόρμες και ημερομηνίες κυκλοφορίας

Linux • PC • Mac

20/05/2014

PS4

21/05/2014

iOS

11/06/2015

Switch

01/11/2018
Μηχανές παιχνιδιού
MonoGame
Προγραμματιστής/Εκδότης
Supergiant Games
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Αξιολογήσεις

83
Metacritic57 αξιολογήσεις
86
OpenCritic90 αξιολογήσεις
85
IGDB12 αξιολογήσεις

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Εικόνες

Άλλα παιχνίδια Supergiant Games

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Περιγραφή

Red, a popular singer in the city of Cloudbank, kneels by the body of a man who has been killed with a glowing greatsword called the Transistor. The attack, carried out by a group of high-ranking officials called the Camerata, took away her voice, sealing it inside the weapon. The sword also absorbed the man's consciousness, allowing him to speak to Red and guide her. As Red moves through the city in pursuit of the Camerata, a robotic force called the Process attacks Cloudbank indiscriminately, and it becomes apparent that the Camerata have lost control of it.

Transistor is an action role-playing game presented from an isometric perspective. Players control Red, a singer in the city of Cloudbank, as she wields a greatsword-like weapon called the Transistor against robotic enemies known as the Process. Combat can be played in real-time or paused using a planning mode called Turn(), which allows queuing actions for execution in a burst. Powers called Functions can be equipped in active slots, used as upgrades to augment other Functions, or placed in passive slots for persistent effects. With 16 total Functions available, the system encourages experimentation with different combinations across multiple playthroughs.

Λεπτομέρειες

Είδη
RPG • Στρατηγική • Στρατηγική Βάσει Σειράς • Περιπέτειας • Indie
Λειτουργίες παιχνιδιού
Μονός παίκτης
Οπτική παίκτη
Θέα από ψηλά / ισομετρική
Πλατφόρμες και ημερομηνίες κυκλοφορίας

Linux • PC • Mac

20/05/2014

PS4

21/05/2014

iOS

11/06/2015

Switch

01/11/2018
Μηχανές παιχνιδιού
MonoGame
Προγραμματιστής/Εκδότης
Supergiant Games