Defcon 5

Über das Spiel

The main game takes place in a first-person view inside the complex. Trams connect the maze-like living areas to a handful of manned turrets outside. You must shuttle between shooting down waves of fighters in the turrets, and scouring the base levels for card keys during the down time. A third consideration is the "Virtual Operating System" controlling all major base functions. You use this interface to repair damage from attacks, monitor intruders, and place robot sentries to guard key passages. As you find more access keys, you can increase the software's efficiency to the point that you can command turrets remotely, or set them to auto-attack with a high degree of success. As defending the base becomes more automated and efficient, you have more time to search the levels for keys. Your ultimate goal is to find the clearance to self-destruct the base, defend your escape shuttle, and get out alive.

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Trailer

Details

Genres
Shooter • Simulation • Abenteuer
Spielmodi
Einzelspieler
Spielerperspektive
Perspektive aus der ersten Person
Plattformen und Veröffentlichungstermine

PS1

24.11.1995

DOS

1995

Saturn

01.02.1996

3DO

17.05.1996
Entwickler
Millennium Interactive
Publisher
Vic Tokai
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Beschreibung

The main game takes place in a first-person view inside the complex. Trams connect the maze-like living areas to a handful of manned turrets outside. You must shuttle between shooting down waves of fighters in the turrets, and scouring the base levels for card keys during the down time. A third consideration is the "Virtual Operating System" controlling all major base functions. You use this interface to repair damage from attacks, monitor intruders, and place robot sentries to guard key passages. As you find more access keys, you can increase the software's efficiency to the point that you can command turrets remotely, or set them to auto-attack with a high degree of success. As defending the base becomes more automated and efficient, you have more time to search the levels for keys. Your ultimate goal is to find the clearance to self-destruct the base, defend your escape shuttle, and get out alive.

Details

Genres
Shooter • Simulation • Abenteuer
Spielmodi
Einzelspieler
Spielerperspektive
Perspektive aus der ersten Person
Plattformen und Veröffentlichungstermine

PS1

24.11.1995

DOS

1995

Saturn

01.02.1996

3DO

17.05.1996
Entwickler
Millennium Interactive
Publisher
Vic Tokai