Echochrome

Om spillet

Echochrome is a puzzle game created by Sony's Japan Studio and Game Yarouze. Gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.

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Detaljer

Genrer
Puslespil
Spiltilstande
Enkeltspiller
Spillerperspektiv
Fugleperspektiv / isometrisk
Platforme og udgivelsesdatoer

PS3

10.07.2008

PSP

17.07.2008
Udviklere
Will
Udgivere
Sony Computer Entertainment
Andre virksomheder
SCE Japan Studio
Spilmotorer
Object Locative Environment Coordinate System
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Beskrivelse

Echochrome is a puzzle game created by Sony's Japan Studio and Game Yarouze. Gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.

Detaljer

Genrer
Puslespil
Spiltilstande
Enkeltspiller
Spillerperspektiv
Fugleperspektiv / isometrisk
Platforme og udgivelsesdatoer

PS3

10.07.2008

PSP

17.07.2008
Udviklere
Will
Udgivere
Sony Computer Entertainment
Andre virksomheder
SCE Japan Studio
Spilmotorer
Object Locative Environment Coordinate System