Aggressive Inline

O hře

Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

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Doba dohrání

5 h 2 minPrůměrný čas dohrání
4 h 59 minHlavní příběh
5 h 25 minHlavní + vedlejší

Trailery

Podrobnosti

Žánry
Sportovní
Herní režimy
Hra pro jednoho hráče • Rozdělená obrazovka
Perspektiva hráče
Pohled ze třetí osoby
Platformy a data vydání

PS2

28. 05. 2002

XBOX

23. 08. 2002

NGC

06. 09. 2002
Vývojáři
Z-Axis
Vydavatelé
Acclaim Entertainment
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Hodnocení

85
Metacritic31 hodnocení
90
IGDB1 hodnocení

Obrázky

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Popis

Combine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline. Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.

Podrobnosti

Žánry
Sportovní
Herní režimy
Hra pro jednoho hráče • Rozdělená obrazovka
Perspektiva hráče
Pohled ze třetí osoby
Platformy a data vydání

PS2

28. 05. 2002

XBOX

23. 08. 2002

NGC

06. 09. 2002
Vývojáři
Z-Axis
Vydavatelé
Acclaim Entertainment